
6
Doom Charge 1
Attack an enemy. Its next ability is (1) Speed slower.
1

6
Fire
Fire Stomp 1
Deal 2 damage to all enemies. Repeat for each enemy that hasn't acted yet.
1

6
Fire
Apocalypse 1
Choose an enemy to take Critical Damage from all Roles this turn. Deal 4 damage to them.
Magma Horns 1
Apocalypse deals 3 more damage.
Claws of Terror 2
Passive: +1 Attack. Doom Charge slows the enemy by (1) Speed more.
Black Soulstone 1
Passive: After a character dies, this Merc gains +3 Health.